Monday, March 7, 2011

Design appreciation


This is an example of a good design ( you will see why ) as the urinals are evenly spaced out.


This is an extremely bad design as the urinals are too close to each other. Can you imagine 2 people using the 2 urinals simultaneously? Its ridiculous. These urinals should spaced apart/have a bigger gap between them.

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This is a good design as it gets the job done of squeezing lemon effectively and quickly. The material is also a safe material, pastic. Furthermore, it is practical and most likely to be easily afforded by most households. 


This is a useless design. Firstly, is it impractical. Secondly, it is a waste more of a luxury product or a designer item which does not cater to the typical consumer. Although it is cool and has a unique design, it may not work well.

Sketching with Rubrics





The rubrics matrix has helped me to be better in my drawing for ADMT as it allows me to gauge and judge myself according to the rubrics and I will know when I done the steps correctly. An example would when I judge my drawing according to the rubrics and see whether I have done the "draft line" correctly, etc It also helped me to make my drawing neater.

Sunday, March 6, 2011

Ideation

1.) Shape borrowing
  
Shape borrowing is a design tool that is used to improve our designs or creations. We can create a new design using shape borrowing by observing our environment and borrowing shapes from other objects to create and improve new designs. One of the places where we can find interesting shapes is from nature. To do shape borrowing, you must first choose a shape and try to use that shape to create a new design for a particular item. This way, your product will be unique and thus, more appealing to other people.


2.) Scamper 


Scamper is used to refine our designs and products by Substituting elements in our design, Combining elements in our design, adapting designs together, modifying our designs and make it better, think of how to put your design to more than one uses, to eliminate unnecessary elements in our design and reverse or rearrange elements in our design.   


- Substituting
- Combining 
- Adapting
- Modifying
- Put to other uses
- Elimination 
- Rearrangement/Reverse






  

Thursday, March 3, 2011

Storyboard







Hope you understand and like the storyboard although the actual presentation was no good.

Monday, February 28, 2011

Storyboarding


What is a storyboard?
A storyboard is a concept or a script written for a film or animation. A storyboard visually tells the story of an animation panel by panel, telling what happens in each individual scene which is each individual panel. Through this, we will be able to convey some of the key/important information in each panel.
How do we create a storyboard?

We usually create a storyboard by traditionally using pen and pencil. They do not draw it in detail as it is still in the draft state. We can also use other materials like photos, digital art and cutouts. You can create storyboards by drawing each pane on index cards which makes it easier to rearrange.
When can a storyboard be used? 

Storyboards can be used when we want to plan our story or animation frame by frame. You can also make changes to your storyboard before you start creating the actual animation or movie. This can result in better results in your final product.